Authors
Ines Di Loreto, Benoit Lange, Antoine Seilles, Sebastien Andary, William Dyce,
Title
Game Design for All: The Example of Hammer and Planks
In
Fourth International Conference on Serious Games Development and Applications (SGDA). Lecture Notes in Computer Science
Volume
8101
Pages
70–75
Publisher
Springer
Year
2013
Publisher's URL
http://dx.doi.org/10.1007/978-3-642-40790-1_7
Indexed by
Abstract
The last years have seen a growing interest in the Serious Games topic - and in particular in Games for Health - from both scientific and industrial communities. However not only is the effectiveness of this kind of game not yet demonstrated but the distribution and adoption of these games by the mainstream market is still very low. In this paper we present a game for hemiplegic rehabilitation called “Hammer and Planks”. The game was developed with the adoption by the general public in mind and has shown interesting results during a first experimentation at a game exhibition.
Affiliations
Offprint