Authors
Simone Mora, Tomas Fagerbekk, Ines Di Loreto, Monica Divitini,
Title
Making interactive board games to learn: Reflections on AnyBoard
In
Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015)
Pages
21–26
Publisher
CEUR-WS
Year
2015
Indexed by
Abstract
In this paper we discuss the making of interactive board games as a learning activity. We do this by presenting AnyBoard, a platform that we are currently developing to support the design and implementation of board games. In our approach we do not use a game board virtualised on an interactive surface, but rather achieve interactivity through technology-augmented game pieces. In this way, we aim at offering to game designers a broader design space and lower costs of the final product. In this paper we discuss the possible use of AnyBoard in the learning contex
Affiliations
Offprint